This is to reduce the damage of the pets so that they don't 1-shot most things. CoE and Zunimassa's Pox over the fingers.It's not necessary to be able to cover a lot of ground anyway since the map is pretty small and dense. Shukrani's is useless since pets attack at their own will and stop Spirit Walk. Equipped a SMK and put Deadly Rebirth in the cube.Here are the changes I did to make this work for me: The problem with this build is that the pets do too much damage and grasp of the dead barely does any in comparison. This will help keep mobs out of melee range from you. I recommend using cold runes for your skills, and using the Iceblink gem which at rank 25 causes any cold skills to slow mobs additionally. A combination of Zombie Dogs and Gargantuans served this purpose for me, as a result I don't recommend using the Belt of Transcendence as well as it will summon Fetishes that will randomly kill monsters. I could see a situation where you could run out of Mana if you are using Wilken's Reach, so you might want to swap a passive or two to Mana Regeneration passives.ĭO NOT summon your Fetish Army until towards the end of the Set Dungeon! The total number of monsters that spawn is only around 180, and you need to be able to cast Grasp of the Dead on at least 150 of them so you only want a small amount of pets blocking monsters from attacking you. In my video, I couldn't be bothered looking for Wilken's Reach, so I used Grasp of the Dead - Desperate Grasp rune which reduces the cooldown to 4 seconds. The Zunimassa Set Dungeon is fairly straightforward, you can practically use any build as long as you farm the Wilken's Reach Mojo (which removes Grasp of the Dead's cooldown) on top of the Zunimassa items. You can find general Set Dungeon information and Set Dungeon guides for the other classes at my Set Dungeon Thread. Reduces the number of items needed for set bonuses by 1 (to a minimum of 2). Spirit Walk lasts until you attack or until an enemy is within 30 yards of you. Increases Mana Regeneration by 6.00 per Second (Witch Doctor Only) Critical Hit Chance Increased by 3.0–4.0 %
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